Yunzhi / Melissa Li
A Chengdu-born, London-based computational artist whose practice spans interactive installations,
web-based experiments and immersive 3D environments. She examines how images, code, and audience
interaction shape our sense of identity, memory and place. At the heart of Li’s work is the translation of
the intangible experiences, making the unseen visible.
Xach Hill
Xach Hill is British-Kiwi transmedia artist, curator and creative technologist working across sculpture,
code, and poetry. He explores the entanglement of human memory and machine logic, often using AI, LED
matrices, and hacked hardware to question what it means to be seen, remembered, or misinterpreted by a
system. Rooted in both computational poetics and glitch aesthetics, his work invites audiences into spaces
where identity, intimacy, and error co-exist.
Rizq Yazed
Malaysian artist whose work ranges from film and installation to web-based experiences, question
our perception of internet cultures and the inherent intimacy embedded in them.
Jack Jessé
explores relationships between fauna, flora and machines by investigating movement, land and
digital culture through emerging technologies, interactive installations, and data visualisation. His work
explores human-machine collaborations, shifting between macro and micro perspectives, both stepping back
to observe broader geopolitical systems and zooming in to reveal the microscopic worlds of ecology and
materiality.
Lyra Robinson
is a transdisciplinary new media artist, whose work spans performance, installation, and video.
She works primarily with ones and zeroes; manipulating experimental machine vision and deep learning
processes.
Phoenix Isla Kea
Phoenix Isla Kea (b. 2003) is a London-born Polynesian artist working with computation, sound, and
installation. With a background in photography and film, her current practice explores the psychological
and
emotional textures of online life, particularly the aesthetics of seduction, digital exploitation, and
algorithmic control.
Blending technical systems with embodied inquiry - Kea builds web environments, manipulates found media,
and
composes machinic forms shaped as much by emotional intensity - rage, longing, obsession, as by logic.
Her research interrogates girlhood as a tactical identity, and the feedback loops between visibility,
desire,
and control in algorithmic culture.
Jasmine Broadhurst
Jasmine Broadhurst is an interdisciplinary artist working across computational and physical systems and material processes. Her practice explores tension between lived human experience and technological structures.
She graduated from Central Saint Martins with a degree in Fashion Design Knitwear. This education grounded her practice in material sensitivity, embodied making, and an understanding of machines as physical collaborators. She is drawn to systems and processes that operate imperfectly, where technology functions as a creative collaborator: transforming cold infrastructure into a means of questioning and reflection. Moments of friction are central to her practice, embracing uncertainty and tension as integral components of meaning.
Nikos Antonio Kourous Vázquez
My work stems from a desire to challenge and expand prevailing narratives around machine learning: what it
is,
how it functions, and how it might evolve. As ‘machine learning' becomes the mythologized term ‘artificial
intelligence,' as user-machine relationships become engraved, and as companies scramble to innovate and
incorporate it, I feel compelled to create space for the technology to define itself.
David Lazãr
My practice operates at the intersection of software engineering and artistic research, examining technology not as a neutral tool but as an infrastructure that shapes identity, behavior, and public space. Through installations, web-based works, and AI-driven experiments, I expose systems of automation, surveillance, and data extraction, translating invisible mechanisms into embodied experiences. Grounded in research, my process visualizes technological power structures and their ethical consequences. Shaped by my background in tech, I work with small-scale, sustainable computing informed by permacomputing principles, emphasizing transparency, care, and ecological responsibility. My work invites critical reflection on progress, efficiency, and the futures we imagine for technology.
Robin Leverton
Robin Leverton (b. 1995, UK) is a Croydon-based artist, curator, technologist, and researcher. His work explores the materiality and ontology of artificial intelligence, particularly in relation to identity, embodiment, and agency. His practice spans sculpture, painting, printmaking, and installation, integrating cutting edge technologies into traditional arts practices.
Dylan Morris
My name is Dylan Morris, I am a 27 year-old mixed media visual artist working out of South-East London. I use mostly found materials that have their own narrative in a wider cultural context and manipulate them to communicate something personal, attempting to create a harmony between the communal experience and my own. I'm interested in reflecting on the experience of growing up in an increasingly complex digital environment. I try to examine the contested terrain of contemporary media culture, understand the forces at play and eventually subvert the forces of commercialist cultural control.